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# Restorator
Terms

## What are Resources ?

Restorator modifies resources. Resources are application-dependant data that the respective programmer includes in his program. Inside the program file they are separated from the program itself and therefore may be changed. This is the technical condition to create custom applications.

In the file, resources are organized in a tree : The first level defines the resource type (Bitmap, Icon, etc.) and the second level defines the name of the resource ("MainIcon", "SplashScreen", etc.).

Windows provides some standard resource types whereas other resource types may be defined by the programmer and are displayed by Restorator in upper case (e.g. resource type "AVI" - see the search tutorial ).

To save all resources in a file, the .res file have been standardized. Restorator includes full support for creating/editing/opening/saving res files.

It is possible that one resource is stored multiple times for different languages. If this is the case, Restorator adds a level in the tree with the language. (For example, on my system the file "WinNT\System32\comctl32.dll" (NT/2000/XP) or "Windows\System\comctl32.dll" (95/98/ME) has Strings and Dialogs in different languages).

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